Warhorse Studios has uploaded a new video to their Youtube channel about Kingdom Come: Deliverance.

The detailed video showcases the armor and RPG elements that will be available for the Kickstarted game, as developers Daniel and Ondrei answer the communities pressing questions.

The RPG elements are similar to other games we have seen before, notably Skyrim. In general, the more your character does certain things the better he gets at it. So, if your character talks to NPCs a lot, his charisma will increase making him get better deals at shops or find intuitive ways to complete a quest. Likewise, if your character fights a lot, his armor or swordsmanship will increase as well, making him a better fighter or last longer in fights. The developers also explained that players can train traits if they do not spend time using them in the world.

The Armor elements are also explained in the video and are possibly the most interesting part of your character.

The developers explained that they are taking a realistic approach to how an armor was depicted in Bohemia. Instead of having your character put on armor as one item, the equipment is layered. For example, before you can wear a full metal plate of armor, your character would need to first have chainmail or gambeson, since metal would scrape the skin and you would need a layer to protect you. This opens up new pathways to gameplay and creates different experiences in Kingdom Come. If you were in battle, a full plate of armor would increase survivability. In the same time, if you were sneaking at night your wool gambeson would make you more stealthy, while still giving you slight defensive capabilities.

Check out the video below that even has Ondrei showcase the different layers of armor while wearing them.

Kingdom Come: Deliverance is an upcoming role-playing game developed by Warhorse Studios. It is set in the medieval kingdom of Bohemia and boasts historical accuracy and realistic content. The game is scheduled to release in 2017 for PC, PlayStation 4 and Xbox One.

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