A comment from an EA community team account on Reddit has received more than 328K downvotes while attempting to address controversy revolving around Star Wars Battlefront II’s loot crate system.
Originally spotted by Motherboard, Reddit user MBMMaverick turned to the discussion website to express his frustration towards the already controversial loot crate system found in EA’s Star Wars Battlefront II, posting “Seriously? I paid 80$ to have Vader locked?”.
EA’s community team responded to MBMMaverick’s post with the following reply, “The intent is to provide players with a sense of pride and accomplishment for unlocking different heroes. As for cost, we selected initial values based upon data from the Open Beta and other adjustments made to milestone rewards before launch. Among other things, we’re looking at average per-player credit earn rates on a daily basis, and we’ll be making constant adjustments to ensure that players have challenges that are compelling, rewarding, and of course attainable via gameplay.”
According to Motherboard, players not willing to purchase locked characters will likely have to spend roughly 40 hours of playtime in order to gain access to certain heroes.
EA’s Star Wars Battlefront II’s loot crate system provides additional characters, weapons, and abilities. These crates can be accessed through playing the game or purchased using real-life currency.
The latest Battlefront title is scheduled to release on Xbox One, PlayStation 4 and PC on November 17.